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ebaf64982d
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ebaf64982d
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ac4d4eb4fa
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+4
-3
@@ -21,13 +21,14 @@ int tictactoe_game_init(ttt_game_t *game)
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}
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/*
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* Steps over the board, starting from position (start_x, start_y) and ending
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* Steps over the board, starting at position (start_x, start_y) and ending
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* at the board's boundaries, checking if all cells are occupied by the same
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* player.
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*
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* start_x and start_y must lie within the board's boundaries.
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* start_x and start_y must be within the board's boundaries.
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*
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* Returns the respective player, or '\x00' if a cell isn't occupied.
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* Returns the respective player, or '\x00' if no single player occupies all
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* cells within the specified streak.
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*/
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static char tictactoe_game_check_streak(ttt_game_t *game, size_t start_x,
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size_t start_y, ssize_t step_x,
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+4
-5
@@ -94,7 +94,7 @@ static ssize_t tictactoe_write(struct file *file, const char __user *buf,
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{
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char *command_buf;
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size_t count_without_lf;
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size_t human_x, human_y;
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size_t x, y;
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if (count == 0)
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return 0;
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@@ -145,8 +145,8 @@ static ssize_t tictactoe_write(struct file *file, const char __user *buf,
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}
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}
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human_x = (size_t)(command_buf[0] - '0');
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human_y = (size_t)(command_buf[1] - '0');
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x = (size_t)(command_buf[0] - '1');
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y = (size_t)(command_buf[1] - '1');
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kfree(command_buf);
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@@ -163,8 +163,7 @@ static ssize_t tictactoe_write(struct file *file, const char __user *buf,
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#endif
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}
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if (tictactoe_game_make_turn(tictactoe_current_game, human_x - 1,
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human_y - 1)) {
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if (tictactoe_game_make_turn(tictactoe_current_game, x, y)) {
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mutex_unlock(&tictactoe_mutex_current_game);
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return -EINVAL;
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}
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