#include "tictactoe_internal.h" #include "tictactoe_game.h" #include #include #include #include #include #include #include #include #include #define TICTACTOE_DEVICE_NAME "tictactoe" #define TICTACTOE_MODULE_NAME "tictactoe" #define TICTACTOE_MODULE_DESC TICTACTOE_DEVICE_NAME " device driver" #define TICTACTOE_PRINT_GAME_BUF_SIZE 256 #define TICTACTOE_RESET_COMMAND "reset" #define TICTACTOE_RESET_COMMAND_LEN (sizeof(TICTACTOE_RESET_COMMAND) - 1) MODULE_AUTHOR("Niklas Elsbrock"); MODULE_DESCRIPTION(TICTACTOE_MODULE_DESC); MODULE_LICENSE("Dual MIT/GPL"); static ttt_game_t *tictactoe_current_game; DEFINE_MUTEX(tictactoe_mutex_current_game); static int tictactoe_init_annotated_game_string(ttt_astring_t *string) { int out_len; string->buf = kmalloc(TICTACTOE_PRINT_GAME_BUF_SIZE, GFP_KERNEL); if (!string->buf) { tictactoe_error("failed to allocate buffer memory\n"); return -1; } mutex_lock(&tictactoe_mutex_current_game); out_len = tictactoe_game_snprint(tictactoe_current_game, string->buf, TICTACTOE_PRINT_GAME_BUF_SIZE); mutex_unlock(&tictactoe_mutex_current_game); if (out_len < 0) { kfree(string->buf); tictactoe_error("failed to print game\n"); return -1; } string->len = out_len; return 0; } static ssize_t tictactoe_read(struct file *file, char __user *buf, size_t count, loff_t *ppos) { ttt_astring_t *string; size_t read_len; if (count == 0) return 0; if (*ppos < 0) return -EINVAL; string = (ttt_astring_t *)file->private_data; mutex_lock(&string->lock); if (!string->buf) { if (tictactoe_init_annotated_game_string(string)) { mutex_unlock(&string->lock); return -EFAULT; } } if (*ppos >= string->len) { mutex_unlock(&string->lock); return 0; } read_len = min(count, string->len - (size_t)*ppos); if (copy_to_user(buf, string->buf + *ppos, read_len)) { mutex_unlock(&string->lock); tictactoe_error("copy_to_user failed\n"); return -EFAULT; } mutex_unlock(&string->lock); *ppos += read_len; return read_len; } static ssize_t tictactoe_write(struct file *file, const char __user *buf, size_t count, loff_t *ppos) { char *command_buf; size_t count_without_lf; size_t x, y; if (count == 0) return 0; if (*ppos < 0) return -EINVAL; command_buf = kmalloc(count, GFP_KERNEL); if (!command_buf) { tictactoe_error("failed to allocate buffer memory\n"); return -EFAULT; } if (copy_from_user(command_buf, buf + *ppos, count)) { kfree(command_buf); tictactoe_error("failed to copy write buffer\n"); return -EFAULT; } if (command_buf[count - 1] == '\n') { count_without_lf = count - 1; } else { count_without_lf = count; } // reset command if (count_without_lf == TICTACTOE_RESET_COMMAND_LEN && strncmp(TICTACTOE_RESET_COMMAND, command_buf, TICTACTOE_RESET_COMMAND_LEN) == 0) { mutex_lock(&tictactoe_mutex_current_game); tictactoe_game_init(tictactoe_current_game); mutex_unlock(&tictactoe_mutex_current_game); kfree(command_buf); return count; } if (count_without_lf != 2) { kfree(command_buf); pr_notice("invalid command length\n"); return -EINVAL; } for (int i = 0; i < 2; i++) { if (command_buf[i] < '1' || command_buf[i] > '3') { kfree(command_buf); pr_notice("invalid coordinates\n"); return -EINVAL; } } x = (size_t)(command_buf[0] - '1'); y = (size_t)(command_buf[1] - '1'); kfree(command_buf); mutex_lock(&tictactoe_mutex_current_game); if (tictactoe_current_game->winner) { #ifdef CONFIG_TICTACTOE_AUTO_RESET tictactoe_game_init(tictactoe_current_game); #else mutex_unlock(&tictactoe_mutex_current_game); pr_notice("the game is finished, use '" TICTACTOE_RESET_COMMAND "' to start a new one\n"); return -EINVAL; #endif } if (tictactoe_game_make_turn(tictactoe_current_game, x, y)) { mutex_unlock(&tictactoe_mutex_current_game); return -EINVAL; } mutex_unlock(&tictactoe_mutex_current_game); return count; } static int tictactoe_open(struct inode *inode, struct file *file) { ttt_astring_t *string; file->private_data = kmalloc(sizeof(ttt_astring_t), GFP_KERNEL); if (!file->private_data) { tictactoe_error( "failed to allocate private data buffer memory\n"); return -EFAULT; } string = (ttt_astring_t *)file->private_data; mutex_init(&string->lock); string->buf = NULL; return 0; } static int tictactoe_release(struct inode *inode, struct file *file) { ttt_astring_t *string; string = (ttt_astring_t *)file->private_data; if (string->buf) kfree(string->buf); kfree(string); return 0; } static const struct file_operations tictactoe_fops = { .owner = THIS_MODULE, .read = tictactoe_read, .write = tictactoe_write, .open = tictactoe_open, .release = tictactoe_release, }; static struct miscdevice tictactoe_dev = { MISC_DYNAMIC_MINOR, TICTACTOE_DEVICE_NAME, &tictactoe_fops, }; static int __init tictactoe_init(void) { int ret; mutex_lock(&tictactoe_mutex_current_game); tictactoe_current_game = kmalloc(sizeof(ttt_game_t), GFP_KERNEL); if (!tictactoe_current_game) { mutex_unlock(&tictactoe_mutex_current_game); tictactoe_error("failed to allocate game memory\n"); return -EFAULT; } ret = tictactoe_game_init(tictactoe_current_game); if (ret) { mutex_unlock(&tictactoe_mutex_current_game); tictactoe_error("failed to initialize game\n"); return -EFAULT; } mutex_unlock(&tictactoe_mutex_current_game); ret = misc_register(&tictactoe_dev); if (ret) tictactoe_error("Unable to register misc device\n"); else pr_info(TICTACTOE_MODULE_DESC "\n"); return ret; } static void __exit tictactoe_exit(void) { mutex_lock(&tictactoe_mutex_current_game); kfree(tictactoe_current_game); mutex_unlock(&tictactoe_mutex_current_game); misc_deregister(&tictactoe_dev); } module_init(tictactoe_init); module_exit(tictactoe_exit);