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fix documentation for tictactoe_game_check_streak
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+4
-3
@@ -21,13 +21,14 @@ int tictactoe_game_init(ttt_game_t *game)
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}
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}
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/*
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/*
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* Steps over the board, starting from position (start_x, start_y) and ending
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* Steps over the board, starting at position (start_x, start_y) and ending
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* at the board's boundaries, checking if all cells are occupied by the same
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* at the board's boundaries, checking if all cells are occupied by the same
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* player.
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* player.
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*
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*
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* start_x and start_y must lie within the board's boundaries.
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* start_x and start_y must be within the board's boundaries.
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*
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*
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* Returns the respective player, or '\x00' if a cell isn't occupied.
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* Returns the respective player, or '\x00' if no single player occupies all
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* cells within the specified streak.
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*/
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*/
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static char tictactoe_game_check_streak(ttt_game_t *game, size_t start_x,
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static char tictactoe_game_check_streak(ttt_game_t *game, size_t start_x,
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size_t start_y, ssize_t step_x,
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size_t start_y, ssize_t step_x,
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