fix documentation for tictactoe_game_check_streak

This commit is contained in:
2025-03-20 20:44:56 +01:00
parent ac4d4eb4fa
commit ebaf64982d
+4 -3
View File
@@ -21,13 +21,14 @@ int tictactoe_game_init(ttt_game_t *game)
} }
/* /*
* Steps over the board, starting from position (start_x, start_y) and ending * Steps over the board, starting at position (start_x, start_y) and ending
* at the board's boundaries, checking if all cells are occupied by the same * at the board's boundaries, checking if all cells are occupied by the same
* player. * player.
* *
* start_x and start_y must lie within the board's boundaries. * start_x and start_y must be within the board's boundaries.
* *
* Returns the respective player, or '\x00' if a cell isn't occupied. * Returns the respective player, or '\x00' if no single player occupies all
* cells within the specified streak.
*/ */
static char tictactoe_game_check_streak(ttt_game_t *game, size_t start_x, static char tictactoe_game_check_streak(ttt_game_t *game, size_t start_x,
size_t start_y, ssize_t step_x, size_t start_y, ssize_t step_x,