mirror of
https://github.com/nelsbrock/dev-tictactoe.git
synced 2026-08-14 20:56:49 +02:00
initial commit
This commit is contained in:
@@ -0,0 +1,4 @@
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EXTRA_CFLAGS = -Wall -g
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obj-m += tictactoe.o
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tictactoe-objs := tictactoe_main.o tictactoe_game.o
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@@ -0,0 +1,18 @@
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Copyright © 2024 Niklas Elsbrock
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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|
this software and associated documentation files (the “Software”), to deal in
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|
the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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|
subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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|
copies or substantial portions of the Software.
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|
|
||||||
|
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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|
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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|
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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||||||
|
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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@@ -0,0 +1,6 @@
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KDIR = /lib/modules/`uname -r`/build
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all:
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make -C $(KDIR) M=$(PWD) modules
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clean:
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make -C $(KDIR) M=$(PWD) clean
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@@ -0,0 +1,65 @@
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# /dev/tictactoe
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|
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A Linux driver for a character device which can be used to play
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[Tic-tac-toe](https://en.wikipedia.org/wiki/Tic-tac-toe).
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## Usage
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*Disclaimer:* I make no guarantees about the soundness of the driver code.
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Use with caution (i.e. only in a virtual machine).
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### Building
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Clone this repository, `cd` to it, then run `make`.
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|
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### Loading
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After building the module, run `insmod tictactoe.ko` as root to load it.
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|
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### Using the device
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|
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After loading the module, player X can write grid coordinates
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(ranging from 1 to 3, format `XY`) to `/dev/tictactoe` to make their first move:
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|
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```console
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# echo 12 > /dev/tictactoe
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```
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After player X has made his move, player O can do the same:
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```console
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# echo 22 > /dev/tictactoe
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|
```
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To inspect the current state of the game, simply read from `/dev/tictactoe`:
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```console
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# cat /dev/tictactoe
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|
```
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|
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```
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#####
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# X #
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# O #
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# #
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#####
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|
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It's X's turn!
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|
```
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Alternatively, you can `watch` the file in a separate terminal for automatic
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|
updating:
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```console
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# watch -n 0.5 cat /dev/tictactoe
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```
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To start a new game, write `reset` to `/dev/tictactoe`:
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|
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```console
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# echo reset > /dev/tictactoe
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|
```
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|
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### Unloading
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|
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Run `rmmod tictactoe` as root to unload the module.
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@@ -0,0 +1,145 @@
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|
#include "tictactoe_game.h"
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#include "tictactoe_internal.h"
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#include <linux/types.h>
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#include <linux/kernel.h>
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#include <linux/printk.h>
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|
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int tictactoe_game_init(ttt_game_t *game)
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|
{
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|
game->next_turn = 'X';
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|
game->winner = 0;
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|
for (int x = 0; x < 3; x++) {
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|
for (int y = 0; y < 3; y++) {
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game->board[x][y] = ' ';
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|
}
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|
}
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return 0;
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}
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|
|
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// returns 0 if there is no winner yet, -1 if it's a tie, and the respective player if they win
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char tictactoe_game_check_winner(ttt_game_t *game)
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|
{
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char winner;
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|
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// check columns
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|
for (int x = 0; x < 3; x++) {
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winner = game->board[x][0];
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|
if (winner != ' ') {
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for (int y = 1; y < 3; y++) {
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|
if (game->board[x][y] != winner) {
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winner = 0;
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|
break;
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|
}
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|
}
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|
if (winner != 0)
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|
return winner;
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|
}
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|
}
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|
// check rows
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for (int y = 0; y < 3; y++) {
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winner = game->board[0][y];
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|
if (winner != ' ') {
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|
for (int x = 1; x < 3; x++) {
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|
if (game->board[x][y] != winner) {
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|
winner = 0;
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|
break;
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|
}
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|
}
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|
if (winner != 0)
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|
return winner;
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|
}
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|
}
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|
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|
// check diagonal top-left <-> bottom-right
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|
winner = game->board[0][0];
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if (winner != ' ') {
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|
for (int i = 0; i < 3; i++) {
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|
if (game->board[i][i] != winner) {
|
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|
winner = 0;
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|
break;
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|
}
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|
}
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|
if (winner != 0)
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|
return winner;
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|
}
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|
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|
// check diagonal bottom-left <-> top-right
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|
winner = game->board[2][0];
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|
if (winner != ' ') {
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|
for (int i = 0; i < 3; i++) {
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|
if (game->board[2 - i][i] != winner) {
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|
winner = 0;
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|
break;
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|
}
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|
}
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|
if (winner != 0)
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|
return winner;
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|
}
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|
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|
// check for tie
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|
winner = -1;
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|
for (int x = 0; x < 3; x++) {
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|
for (int y = 0; y < 3; y++) {
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|
if (game->board[x][y] == ' ') {
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|
winner = 0;
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|
break;
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|
}
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|
}
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|
}
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return winner;
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|
}
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int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y)
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{
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if (game->board[x][y] != ' ') {
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pr_notice("position already occupied\n");
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return -1;
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}
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game->board[x][y] = game->next_turn;
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game->winner = tictactoe_game_check_winner(game);
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if (game->next_turn == 'X')
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game->next_turn = 'O';
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else
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game->next_turn = 'X';
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return 0;
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|
}
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int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t count)
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{
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int pos;
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int ret;
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pos = 0;
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ret = snprintf(buf + pos, count - pos,
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"#####\n#%.3s#\n#%.3s#\n#%.3s#\n#####\n\n",
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game->board[0], game->board[1], game->board[2]);
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|
if (ret < 0)
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goto fail;
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pos += ret;
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|
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|
if (game->winner == 0) {
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ret = snprintf(buf + pos, count - pos, "It's %c's turn!\n",
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game->next_turn);
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|
} else if (game->winner == -1) {
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|
ret = snprintf(buf + pos, count - pos, "It's a tie!\n");
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} else {
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|
ret = snprintf(buf + pos, count - pos, "Player %c won!\n",
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game->winner);
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}
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|
if (ret < 0)
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|
goto fail;
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pos += ret;
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|
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return pos;
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|
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|
fail:
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tictactoe_error("snprintf failed\n");
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return -1;
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}
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@@ -0,0 +1,17 @@
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|
#ifndef __TICTACTOE_GAME_H__
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#define __TICTACTOE_GAME_H__
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#include <linux/types.h>
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|
typedef struct tictactoe_game {
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char next_turn;
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char winner;
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char board[3][3];
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} ttt_game_t;
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|
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int tictactoe_game_init(ttt_game_t *game);
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char tictactoe_game_check_winner(ttt_game_t *game);
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|
int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y);
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int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t len);
|
||||||
|
|
||||||
|
#endif // __TICTACTOE_GAME_H__
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@@ -0,0 +1,19 @@
|
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|
#ifndef __TICTACTOE_INTERNAL_H__
|
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|
#define __TICTACTOE_INTERNAL_H__
|
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|
|
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|
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
|
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|
|
||||||
|
#include <linux/types.h>
|
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|
#include <linux/printk.h>
|
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|
#include <linux/mutex.h>
|
||||||
|
|
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|
#define tictactoe_error(format, ...) \
|
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|
pr_err("%s: " format, __func__, ##__VA_ARGS__)
|
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|
|
||||||
|
typedef struct annotated_string {
|
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|
struct mutex lock;
|
||||||
|
size_t len;
|
||||||
|
char *buf;
|
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|
} ttt_astring_t;
|
||||||
|
|
||||||
|
#endif // __TICTACTOE_INTERNAL_H__
|
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@@ -0,0 +1,255 @@
|
|||||||
|
#include "tictactoe_internal.h"
|
||||||
|
#include "tictactoe_game.h"
|
||||||
|
#include <linux/types.h>
|
||||||
|
#include <linux/init.h>
|
||||||
|
#include <linux/module.h>
|
||||||
|
#include <linux/uaccess.h>
|
||||||
|
#include <linux/fs.h>
|
||||||
|
#include <linux/miscdevice.h>
|
||||||
|
#include <linux/printk.h>
|
||||||
|
#include <linux/minmax.h>
|
||||||
|
#include <linux/mutex.h>
|
||||||
|
|
||||||
|
#define TICTACTOE_DEVICE_NAME "tictactoe"
|
||||||
|
#define TICTACTOE_MODULE_NAME "tictactoe"
|
||||||
|
#define TICTACTOE_MODULE_DESC TICTACTOE_DEVICE_NAME " device driver"
|
||||||
|
#define TICTACTOE_PRINT_GAME_BUF_SIZE 256
|
||||||
|
#define TICTACTOE_RESET_COMMAND "reset"
|
||||||
|
#define TICTACTOE_RESET_COMMAND_LEN (sizeof(TICTACTOE_RESET_COMMAND) - 1)
|
||||||
|
|
||||||
|
MODULE_AUTHOR("Niklas Elsbrock");
|
||||||
|
MODULE_DESCRIPTION(TICTACTOE_MODULE_DESC);
|
||||||
|
MODULE_LICENSE("Dual MIT/GPL");
|
||||||
|
|
||||||
|
static ttt_game_t *tictactoe_current_game;
|
||||||
|
DEFINE_MUTEX(tictactoe_mutex_current_game);
|
||||||
|
|
||||||
|
static int tictactoe_init_annotated_game_string(ttt_astring_t *string)
|
||||||
|
{
|
||||||
|
int out_len;
|
||||||
|
|
||||||
|
string->buf = kmalloc(TICTACTOE_PRINT_GAME_BUF_SIZE, GFP_KERNEL);
|
||||||
|
if (!string->buf) {
|
||||||
|
tictactoe_error("failed to allocate buffer memory\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
mutex_lock(&tictactoe_mutex_current_game);
|
||||||
|
out_len = tictactoe_game_snprint(tictactoe_current_game, string->buf,
|
||||||
|
TICTACTOE_PRINT_GAME_BUF_SIZE);
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
|
||||||
|
if (out_len < 0) {
|
||||||
|
kfree(string->buf);
|
||||||
|
tictactoe_error("failed to print game\n");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
string->len = out_len;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static ssize_t tictactoe_read(struct file *file, char __user *buf, size_t count,
|
||||||
|
loff_t *ppos)
|
||||||
|
{
|
||||||
|
ttt_astring_t *string;
|
||||||
|
size_t read_len;
|
||||||
|
|
||||||
|
if (count == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if (*ppos < 0)
|
||||||
|
return -EINVAL;
|
||||||
|
|
||||||
|
string = (ttt_astring_t *)file->private_data;
|
||||||
|
mutex_lock(&string->lock);
|
||||||
|
|
||||||
|
if (!string->buf) {
|
||||||
|
if (tictactoe_init_annotated_game_string(string)) {
|
||||||
|
mutex_unlock(&string->lock);
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (*ppos >= string->len) {
|
||||||
|
mutex_unlock(&string->lock);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
read_len = min(count, string->len - (size_t)*ppos);
|
||||||
|
if (copy_to_user(buf, string->buf + *ppos, read_len)) {
|
||||||
|
mutex_unlock(&string->lock);
|
||||||
|
tictactoe_error("copy_to_user failed\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
|
||||||
|
mutex_unlock(&string->lock);
|
||||||
|
|
||||||
|
*ppos += read_len;
|
||||||
|
return read_len;
|
||||||
|
}
|
||||||
|
|
||||||
|
static ssize_t tictactoe_write(struct file *file, const char __user *buf,
|
||||||
|
size_t count, loff_t *ppos)
|
||||||
|
{
|
||||||
|
char *command_buf;
|
||||||
|
size_t count_without_lf;
|
||||||
|
size_t human_x, human_y;
|
||||||
|
|
||||||
|
if (count == 0)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
if (*ppos < 0)
|
||||||
|
return -EINVAL;
|
||||||
|
|
||||||
|
command_buf = kmalloc(count, GFP_KERNEL);
|
||||||
|
if (!command_buf) {
|
||||||
|
tictactoe_error("failed to allocate buffer memory\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (copy_from_user(command_buf, buf + *ppos, count)) {
|
||||||
|
kfree(command_buf);
|
||||||
|
tictactoe_error("failed to copy write buffer\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (command_buf[count - 1] == '\n') {
|
||||||
|
count_without_lf = count - 1;
|
||||||
|
} else {
|
||||||
|
count_without_lf = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
// reset command
|
||||||
|
if (count_without_lf == TICTACTOE_RESET_COMMAND_LEN &&
|
||||||
|
strncmp(TICTACTOE_RESET_COMMAND, command_buf,
|
||||||
|
TICTACTOE_RESET_COMMAND_LEN) == 0) {
|
||||||
|
mutex_lock(&tictactoe_mutex_current_game);
|
||||||
|
tictactoe_game_init(tictactoe_current_game);
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
kfree(command_buf);
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (count_without_lf != 2) {
|
||||||
|
kfree(command_buf);
|
||||||
|
pr_notice("invalid command length\n");
|
||||||
|
return -EINVAL;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < 2; i++) {
|
||||||
|
if (command_buf[i] < '1' || command_buf[i] > '3') {
|
||||||
|
kfree(command_buf);
|
||||||
|
pr_notice("invalid coordinates\n");
|
||||||
|
return -EINVAL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
human_x = (size_t)(command_buf[0] - '0');
|
||||||
|
human_y = (size_t)(command_buf[1] - '0');
|
||||||
|
|
||||||
|
kfree(command_buf);
|
||||||
|
|
||||||
|
mutex_lock(&tictactoe_mutex_current_game);
|
||||||
|
|
||||||
|
if (tictactoe_current_game->winner) {
|
||||||
|
#ifdef CONFIG_TICTACTOE_AUTO_RESET
|
||||||
|
tictactoe_game_init(tictactoe_current_game);
|
||||||
|
#else
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
pr_notice("the game is finished, use '" TICTACTOE_RESET_COMMAND
|
||||||
|
"' to start a new one\n");
|
||||||
|
return -EINVAL;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tictactoe_game_make_turn(tictactoe_current_game, human_x - 1,
|
||||||
|
human_y - 1)) {
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
return -EINVAL;
|
||||||
|
}
|
||||||
|
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int tictactoe_open(struct inode *inode, struct file *file)
|
||||||
|
{
|
||||||
|
ttt_astring_t *string;
|
||||||
|
|
||||||
|
file->private_data = kmalloc(sizeof(ttt_astring_t), GFP_KERNEL);
|
||||||
|
if (!file->private_data) {
|
||||||
|
tictactoe_error(
|
||||||
|
"failed to allocate private data buffer memory\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
|
||||||
|
string = (ttt_astring_t *)file->private_data;
|
||||||
|
mutex_init(&string->lock);
|
||||||
|
string->buf = NULL;
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int tictactoe_release(struct inode *inode, struct file *file)
|
||||||
|
{
|
||||||
|
ttt_astring_t *string;
|
||||||
|
string = (ttt_astring_t *)file->private_data;
|
||||||
|
if (string->buf)
|
||||||
|
kfree(string->buf);
|
||||||
|
kfree(string);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static const struct file_operations tictactoe_fops = {
|
||||||
|
.owner = THIS_MODULE,
|
||||||
|
.read = tictactoe_read,
|
||||||
|
.write = tictactoe_write,
|
||||||
|
.open = tictactoe_open,
|
||||||
|
.release = tictactoe_release,
|
||||||
|
};
|
||||||
|
|
||||||
|
static struct miscdevice tictactoe_dev = {
|
||||||
|
MISC_DYNAMIC_MINOR,
|
||||||
|
TICTACTOE_DEVICE_NAME,
|
||||||
|
&tictactoe_fops,
|
||||||
|
};
|
||||||
|
|
||||||
|
static int __init tictactoe_init(void)
|
||||||
|
{
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
mutex_lock(&tictactoe_mutex_current_game);
|
||||||
|
tictactoe_current_game = kmalloc(sizeof(ttt_game_t), GFP_KERNEL);
|
||||||
|
if (!tictactoe_current_game) {
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
tictactoe_error("failed to allocate game memory\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
ret = tictactoe_game_init(tictactoe_current_game);
|
||||||
|
if (ret) {
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
tictactoe_error("failed to initialize game\n");
|
||||||
|
return -EFAULT;
|
||||||
|
}
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
|
||||||
|
ret = misc_register(&tictactoe_dev);
|
||||||
|
if (ret)
|
||||||
|
tictactoe_error("Unable to register misc device\n");
|
||||||
|
else
|
||||||
|
pr_info(TICTACTOE_MODULE_DESC "\n");
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void __exit tictactoe_exit(void)
|
||||||
|
{
|
||||||
|
mutex_lock(&tictactoe_mutex_current_game);
|
||||||
|
kfree(tictactoe_current_game);
|
||||||
|
mutex_unlock(&tictactoe_mutex_current_game);
|
||||||
|
|
||||||
|
misc_deregister(&tictactoe_dev);
|
||||||
|
}
|
||||||
|
|
||||||
|
module_init(tictactoe_init);
|
||||||
|
module_exit(tictactoe_exit);
|
||||||
Reference in New Issue
Block a user