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2024-07-08 23:31:33 +02:00
commit 791e1a9e97
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#include "tictactoe_game.h"
#include "tictactoe_internal.h"
#include <linux/types.h>
#include <linux/kernel.h>
#include <linux/printk.h>
int tictactoe_game_init(ttt_game_t *game)
{
game->next_turn = 'X';
game->winner = 0;
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
game->board[x][y] = ' ';
}
}
return 0;
}
// returns 0 if there is no winner yet, -1 if it's a tie, and the respective player if they win
char tictactoe_game_check_winner(ttt_game_t *game)
{
char winner;
// check columns
for (int x = 0; x < 3; x++) {
winner = game->board[x][0];
if (winner != ' ') {
for (int y = 1; y < 3; y++) {
if (game->board[x][y] != winner) {
winner = 0;
break;
}
}
if (winner != 0)
return winner;
}
}
// check rows
for (int y = 0; y < 3; y++) {
winner = game->board[0][y];
if (winner != ' ') {
for (int x = 1; x < 3; x++) {
if (game->board[x][y] != winner) {
winner = 0;
break;
}
}
if (winner != 0)
return winner;
}
}
// check diagonal top-left <-> bottom-right
winner = game->board[0][0];
if (winner != ' ') {
for (int i = 0; i < 3; i++) {
if (game->board[i][i] != winner) {
winner = 0;
break;
}
}
if (winner != 0)
return winner;
}
// check diagonal bottom-left <-> top-right
winner = game->board[2][0];
if (winner != ' ') {
for (int i = 0; i < 3; i++) {
if (game->board[2 - i][i] != winner) {
winner = 0;
break;
}
}
if (winner != 0)
return winner;
}
// check for tie
winner = -1;
for (int x = 0; x < 3; x++) {
for (int y = 0; y < 3; y++) {
if (game->board[x][y] == ' ') {
winner = 0;
break;
}
}
}
return winner;
}
int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y)
{
if (game->board[x][y] != ' ') {
pr_notice("position already occupied\n");
return -1;
}
game->board[x][y] = game->next_turn;
game->winner = tictactoe_game_check_winner(game);
if (game->next_turn == 'X')
game->next_turn = 'O';
else
game->next_turn = 'X';
return 0;
}
int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t count)
{
int pos;
int ret;
pos = 0;
ret = snprintf(buf + pos, count - pos,
"#####\n#%.3s#\n#%.3s#\n#%.3s#\n#####\n\n",
game->board[0], game->board[1], game->board[2]);
if (ret < 0)
goto fail;
pos += ret;
if (game->winner == 0) {
ret = snprintf(buf + pos, count - pos, "It's %c's turn!\n",
game->next_turn);
} else if (game->winner == -1) {
ret = snprintf(buf + pos, count - pos, "It's a tie!\n");
} else {
ret = snprintf(buf + pos, count - pos, "Player %c won!\n",
game->winner);
}
if (ret < 0)
goto fail;
pos += ret;
return pos;
fail:
tictactoe_error("snprintf failed\n");
return -1;
}