remove unnecessary return value of tictactoe_game_init

This commit is contained in:
2025-04-29 20:26:38 +02:00
parent ebaf64982d
commit 504c950c15
3 changed files with 3 additions and 10 deletions
+1 -3
View File
@@ -7,7 +7,7 @@
/*
* Initializes a new game instance.
*/
int tictactoe_game_init(ttt_game_t *game)
void tictactoe_game_init(ttt_game_t *game)
{
game->next_turn = 'X';
game->winner = 0;
@@ -16,8 +16,6 @@ int tictactoe_game_init(ttt_game_t *game)
game->board[x][y] = ' ';
}
}
return 0;
}
/*
+1 -1
View File
@@ -9,7 +9,7 @@ typedef struct tictactoe_game {
char board[3][3];
} ttt_game_t;
int tictactoe_game_init(ttt_game_t *game);
void tictactoe_game_init(ttt_game_t *game);
int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y);
int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t len);
+1 -6
View File
@@ -225,12 +225,7 @@ static int __init tictactoe_init(void)
tictactoe_error("failed to allocate game memory\n");
return -EFAULT;
}
ret = tictactoe_game_init(tictactoe_current_game);
if (ret) {
mutex_unlock(&tictactoe_mutex_current_game);
tictactoe_error("failed to initialize game\n");
return -EFAULT;
}
tictactoe_game_init(tictactoe_current_game);
mutex_unlock(&tictactoe_mutex_current_game);
ret = misc_register(&tictactoe_dev);