mirror of
https://github.com/nelsbrock/dev-tictactoe.git
synced 2026-08-14 20:56:49 +02:00
remove unnecessary return value of tictactoe_game_init
This commit is contained in:
+1
-3
@@ -7,7 +7,7 @@
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/*
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/*
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* Initializes a new game instance.
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* Initializes a new game instance.
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*/
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*/
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int tictactoe_game_init(ttt_game_t *game)
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void tictactoe_game_init(ttt_game_t *game)
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{
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{
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game->next_turn = 'X';
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game->next_turn = 'X';
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game->winner = 0;
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game->winner = 0;
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@@ -16,8 +16,6 @@ int tictactoe_game_init(ttt_game_t *game)
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game->board[x][y] = ' ';
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game->board[x][y] = ' ';
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}
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}
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}
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}
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return 0;
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}
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}
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/*
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/*
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+1
-1
@@ -9,7 +9,7 @@ typedef struct tictactoe_game {
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char board[3][3];
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char board[3][3];
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} ttt_game_t;
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} ttt_game_t;
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int tictactoe_game_init(ttt_game_t *game);
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void tictactoe_game_init(ttt_game_t *game);
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int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y);
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int tictactoe_game_make_turn(ttt_game_t *game, size_t x, size_t y);
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int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t len);
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int tictactoe_game_snprint(ttt_game_t *game, char *buf, size_t len);
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+1
-6
@@ -225,12 +225,7 @@ static int __init tictactoe_init(void)
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tictactoe_error("failed to allocate game memory\n");
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tictactoe_error("failed to allocate game memory\n");
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return -EFAULT;
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return -EFAULT;
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}
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}
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ret = tictactoe_game_init(tictactoe_current_game);
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tictactoe_game_init(tictactoe_current_game);
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if (ret) {
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mutex_unlock(&tictactoe_mutex_current_game);
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tictactoe_error("failed to initialize game\n");
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return -EFAULT;
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}
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mutex_unlock(&tictactoe_mutex_current_game);
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mutex_unlock(&tictactoe_mutex_current_game);
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ret = misc_register(&tictactoe_dev);
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ret = misc_register(&tictactoe_dev);
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